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Art Liberty: Hello, Adrian! Tell us a little about yourself, where you got education?
Adrian Chan: I'm originally from Hong Kong and have been working in the film industry since 2005.  Upon graduating from the art institute, I began working in a small visual effect boutique in Vancouver, Canada as a 3d generalist on various television series. In the summer of 2006, I had the opportunity to move to London, UK to work at MPC. It was a memorable experience and I am very  grateful to be able to work on projects such as, Harry Potter and Narnia during my time there.  After leaving London I moved back to Vancouver to work on an animated feature and later to New Zealand working at Weta on their upcoming projects.

... Read more »
Category: Interviews | Views: 928 | Added by: Admin | Date: 12.02.2009 | Rating: 5.0/7 | Comments (3)



Art Liberty: Hello, Mike! Tell us a little about yourself, where you got education?
Mike: Hello there!
My name is Mike Lundahl and I’m a character artist living in Sweden.
I am self taught when it comes to cg art. I studied Virtual design in
gymnasium (kind of like the Swedish high school) that mostly was about
web design, cad design, architecture design… well, a bit of everything
I guess you could say. But the cg-art aspect of it for the industry I
work in or have the interest in (games, movies, illustration design and so on)
I would say a lot of just practicing it and going through a lot of
trial & errors.



Art Liberty: How and when have you started to be engaged in a... Read more »
Category: Interviews | Views: 644 | Added by: Admin | Date: 12.02.2009 | Rating: 5.0/1 | Comments (1)



Art Liberty:
Hello, Yousef! Tell us a little about yourself, where you got education?
Yousef: My name is Yousef Ikhreis, 31 years old, live and work in Amman, Jordan. I’ve been involved in the graphic design and animation industry for 10 years; I now work as an Art Director in JAID Productions since 2004,
I am self-taught artist; I taught and educated myself by watching and reading manuals, books, tutorials, CD's, internet…. as long as I have the ability to read and understand I am totally convinced that this is enough for me to learn what I want. We are living at the information age where we can get any information that we want.
The important things are the well and talent.



Art Liberty: How and ... Read more »
Category: Interviews | Views: 716 | Added by: Admin | Date: 12.02.2009 | Rating: 4.5/2 | Comments (10)

Art Liberty: Hello, Karan! Tell us a little about yourself, where you got education?

Karan: My name is Karan Shetty,am 23yrs old,i am from Mumbai,India.Have always loved cartoons and animation,wanted to learn,so along with my graduation i studied 3d and graduated from MAAC with a Professional Diploma in 3D.I got a job at a studio in Mumbai Called PIXION as a modeler,was a great learning experience.I am a modeler and texture artist and specialize in characters modeling and digital sculpting..Have worked for over two years in production,currently working as a faculty teaching modeling and texturing

Art Liberty: How and when have you started to be engaged in art?

Karan: well always loved dr... Read more »

Category: Interviews | Views: 822 | Added by: Admin | Date: 08.02.2009 | Rating: 5.0/4 | Comments (2)

 
 
INTRODUCTION

Yes, it's true; this is my grandson Omar in 2555 AD, not an alien. How I wished it is not my grandson.
I don't want him to look like this, I wish I could have given my grandchildren a better future than this gloomy future doomed with technology concepts,
lacking humanity and spirituality; I wish he will not curse me for what I've brought on him and his ancestors .
I do not know if it is me or our human nature that makes us obsessed with chasing what is new. Our greedy instincts could be the reason behind
the extinction of humanity.
My rising from death was the initiation of my dream of a present, dark with the unknown intentions of the futu... Read more »
Category: Articles | Views: 973 | Added by: Yousef | Date: 30.01.2009 | Rating: 5.0/3 | Comments (2)

Mudbox 2010 will have enhanced integration with Adobe Photoshop, Autodesk Maya, Autodesk 3DS Max and Autodesk Softimage. It will also feature a range of new creative tools and workflows, and a software development kit that means it can be customized by teams and used in specific pipelines.

It will be bundled as part of the Autodesk Entertainment Creation Suites, which comprise a choice of Maya 2010 or 3DS Max 2010, together with Mudbox 2010 and Autodesk MotionBuilder 2010.

Christoph Schädl, character artist at RABCAT Computer Graphics, was a beta tester for Mudbox 2010. “I love to work with Mudbox because the intuitive user interface lets me focus entirely on my creative vision,” said Schädl. “My favorite feature in the 2010 release is the ability to paint across multiple texture maps, in different paint channels without any seams. That means you can pa... Read more »

Category: Tools & devices reviews | Views: 396 | Added by: Eagle | Date: 01.10.2009 | Rating: 0.0/0 | Comments (0)

The world's most widely used professional 3D modeling software.
Create rich and complex design visualization. Generate realistic characters for a top-selling game. Bring 3D effects to the big screen.

Autodesk 3ds Max supports 3D modeling, animation, and rendering software helps design visualization professionals, game developers, and visual effects artists maximize their productivity by streamlining the process of working with complex scenes.

Viewing and Handling of Large, Complex Scenes

3ds Max software delivers new viewport technology and optimizations that result in vastly improved interactivity of even the largest, most complex scenes. Common tasks and operations-selection, material assignment, transform, grouping, cloning, and many more-are now significantly faster, making 3ds Max the most streamlined version of the software ever. Plus, ... Read more »

Category: Tools & devices reviews | Views: 329 | Added by: Eagle | Date: 01.10.2009 | Rating: 0.0/0 | Comments (0)

This past August we had the chance to witness the launch of Maya 2009, the 10th major release of Maya 3D software. While it’s keeping up with the latest trends in the animation and cinematography industry, I do think that some aspects of Maya need more attention as well.

Right now, we’re seeing more and more feature films using stereoscopic images. In the past you could make these images using a handmade camera rig in conjunction with some trial and error. Maya 2009 not only gives a fully featured stereo camera, but also allows you to use a feature called “Stereo Preview”. Using this feature, you can preview your stereo scenes directly in your viewport, completely eliminating the need to test render your images or animations just to see that they work.

The stereo preview offers a variety of preview modes: anaglyph (red-cyan), horizontal interlaced, chec... Read more »

Category: Tools & devices reviews | Views: 437 | Added by: Eagle | Date: 01.10.2009 | Rating: 0.0/0 | Comments (0)

In the beginning, before the Big Bang, all the matter in the universe was concentrated in a single point. Qfwfq can tell you about it: He was there. "Naturally, we were all there—where else could we have been? Nobody knew then that there could be space. Or time, either: What use did we have for time, packed in there like sardines?"

Qfwfq has been a mammoth, a dinosaur, and a single cell. He made the first sign in space, and analyzed it, too, getting the drop on Roland Barthes by a few billion years. He remembers the Earth when it had no atmosphere, the sun when it was a cold, dark nebula. He recalls how good it felt to be a mollusk, with all of evolution still before him; and what happened to old U(h) and the first bird; and how his sister G'd(w)n got lost when the sun formed and turned up in Canberra in 1912.

With their avuncular narrator and their wild l... Read more »

Category: Books reviews | Views: 280 | Added by: Liberman | Date: 08.08.2009 | Rating: 0.0/0 | Comments (0)

Inherent Vice, Thomas Pynchon’s seventh novel, follows so quickly on the heels of his sixth, the massive Against the Day (2006), that the teams of specialists who go over the fuselage of every Pynchon text as if it were a spy plane forced down by mechanical difficulties, identifying the probable origin and function of each part, writing up the results in Pynchon Notes or on the Internet, must be gnashing their teeth with weariness. The red telephone again? Aw, sheesh. If only there were some way to persuade them not to worry! Inherent Vice is by far the least puzzling Pynchon book to enter our airspace: a goof on the Los Angeles noir, starring a chronically stoned PI with a psychedelic wardrobe and a hankering for pizza. At fewer than four hundred pages, it’s also the shortest Pynchon novel to appear since Vineland (1990); you could almost recommend it to your boo... Read more »

Category: Books reviews | Views: 316 | Added by: Liberman | Date: 08.08.2009 | Rating: 0.0/0 | Comments (5)

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